Overwatch 2 Beta June Patch Notes: DPS Passive Gets Reworked

Published:Mar 8, 202412:41
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Overwatch 2 Beta June Patch Notes: DPS Passive Gets Reworked

Overwatch 2’s beta is now stay and Blizzard has made some huge modifications to heroes throughout the board. The whole DPS lineup had its passive (velocity increase) eliminated and it has been modified to one thing utterly new. DPS heroes who swap characters will now retain some final cost, as much as 30%. This makes counter-picking much more viable and you aren't penalized as a lot for swapping characters. Tracer and Genji will proceed to have greater motion velocity (5.5 m/s) whereas the remainder of the DPS characters have been reverted to five m/s.

Fast Play Adjustments

With Aggressive Play at present unavailable within the Overwatch 2 beta, Blizzard has made a brief modification to the Fast Play queue, offering each Position Queue and Open Queue as choices. Fast Play video games will even use aggressive rulesets for every map’s recreation mode. For Hybrid and Payload maps, each groups play Offense and Protection in the identical method as aggressive play, with the winner decided by which crew performs higher on offense. All different options of Fast Play are unchanged. This contains components equivalent to matchmaking, dealing with of leaves, and permitting gamers to backfill into video games in progress.

New Hero: Junker Queen

Junker Queen is the most recent hero in Overwatch and she or he is a tank.

Scatter Gun (Major Hearth)

Jagged Blade (Secondary Hearth)

  • Energetic: Throw the blade and re-activate to drag it again, together with any impaled enemy

  • Passive: Wound enemies with Fast Melee or Throw, dealing injury over time

Commanding Shout (Capacity 1)

Carnage (Capacity 2)

Adrenaline Rush (Passive)

Rampage (Final)

Scoreboard Adjustments

The sport scoreboard has been up to date in a number of methods based mostly on all of the suggestions Blizzard obtained.

  • Utterly reorganized structure, bringing an important data collectively for a neater viewing expertise

  • Improved final progress indicators that now present numeric values

  • Elevated transparency to assist you to see extra of the sport motion whereas viewing the scoreboard

CASSIDY

Fight Roll

JUNKRAT

Frag Launcher

PHARAH

Rocket Launcher

Concussive Blast

SYMMETRA

Photon Projector (Major Hearth)

Photon Projector (Secondary Hearth)

  • Projectile velocity elevated from 25 to 50

  • Max injury diminished from 120 to 90 (45 impression, 45 explosion)

  • Max cost projectile dimension diminished from 0.5 to 0.4

  • Ammo value elevated from 7 to 10

  • Cost time elevated from 1 to 1.2 seconds

Teleporter

  • Construct time diminished from 2 to 1 second

  • Now has a most lifetime of 10 seconds

  • Cooldown elevated from 10 to 16 seconds

  • Cooldown begins when Teleporter is positioned

  • Well being diminished from 300 to 200 (50 well being, 150 shields)

Sentry Turrets

TORBJÖRN

Rivet Gun (Major Hearth)

Rivet Gun (Secondary Hearth)

ZENYATTA

Orb of Discord

MERCY

Guardian Angel

Angelic Descent

This implies you possibly can dampen vertical knockbacks (equivalent to Junkrat’s Concussive Mine) but in addition scale back the quantity of peak that the Guardian Angel vertical increase offers you.


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